![]() That required a big Gem to make the entrance appear, but Aiela just happened to have it in her inventory. I need to get inside the ancient Kotl City where Dr Johann Spector (modeled after Warren Spector himself) had lost his mind and became an evil Foozle. The next step is a tad more complicated, but doable since I had all I required. I then wacked the nasty Darden, and so Aiela was free and both Urali and the Kurak had joined my insecticide association. I know went to the southern cave and freed Aiela – which gave a the lovely hero kiss I deserve: So I did! I first headed to the Fabozz statue which was in cave northward – I had to kill a couple of tribesmen, but thanks to a good photography I freed the statue and sent it back outside (It’s MAGIC you know!) Note that there was a point of doing it: by freeing the statue the Uralis all became friendly with me, so I could now travel freely. The first part went pretty fast – I had already learned where the hidden Urali tribe one, and upon arrival (and carefully avoiding of a nasty T-Rex thanks to sea turtles) I made a deal with the Shaman there: save the statue of their spirit Fabozz, kill Darden (the bad guy who had captured Aiela) and he’ll join him. So as I mentioned it yesterday, due to this nasty bug I decided to go back and do the two big remaining quests: the rescue of Aiela and the ancient Kotl city. Another blow and he will be dead.Which means I can get back home and rest (or not considering how exciting my Avatar’s life is!) You fight a warrior you hate, and knock his spear from his hands. The murdered's man brother asks you what you saw.Ī) keep your oath and protect your king (yellow strength),ī) or tell the truth of the matter? (red intelligence)Ī huge, powerful warrior stands against you and demands you give him your food.Ī) throw his demand in his teeth and attack him (yellow strength),ī) or give him your food, since it is clear he is hungry? (blue dexterity) Yet thou see him foully murder a warrior of his own tribe. You have sworn to protect your chief at any cost. Your chief fights in the battle.Ī) obey the word of your chief (red intelligence),ī) or join your fellow warriors in the fight? (yellow strength) Your chief has told you to guard the village while a battle rages nearby. He could trade a few of your gems for food, and they will not be missed.Ī) deliver the gems as you were charged (red intelligence),ī) or give the warrior a gem? (blue dexterity) On the path to the other village, you find a lamed warrior who cannot hunt. Your chief gives you a pouch of gems to take to another he has not counted them. ![]() Days later, he mislays his own spear and you find it.ī) or give it to the warrior who owed the spear? (red intelligence) One warrior borrows another's spear and fails to return it. Starting attributes may vary from 16 to 26. In fact, even if you are asked the same questions in the same order and you give the same answers, the character can have slightly different attributes. Your character's attributes are determined by your answers, plus a random factor. The third question asks to choose between the two attribute-colors you chose in the previous two questions.įollowing this mechanic, one attribute will be raised twice (values range: 22-26), another one will be raised once (19-23), and the third one will not be raised (16-18).The second question asks to choose between the attribute-color you discarded in the first one, and the third attribute-color.The first question is chosen at random from the table below.The quiz asks just three questions instead of seven. Thus, there are just six possible different questions, intead of 28 as in the main series. ![]() ![]() This time, instead, there aren't eight virtues, but just three attributes. The quiz is based on the typical virtue test at the beginning of all the Ultima games. In fact, magic points are replaced by the amount of offerings. Instead, the shaman (not the main character) character carries with himself a quantity of three different offerings. The formula that links Str, level and HM is as follows: HM = 2*Str + 4*lvl. Intelligence is perhaps the less important attribute: it rules magic, but the main character cannot use magic still, it is also a form of magic defense.Įach character has a set maximum of health points (HP = health points, HM = health maximum).Dexterity determines success rate in many actions, including hit rate during combat.Strength determines how much weight can be carried and the maximum health in battle, if the character successfully hits an enemy, strength also determines the damage dealt.
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